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Space Fugitive | hornedangle | 4

 

Fortunately, you soon come to the planet with little incident. A scan of it reveals that the atmosphere is breathable and that there seems to be life upon it. However, you cannot tell anything more about it from your position in the sky. You find a place to land the ship that seems relatively safe. And then you exit, hoping for the best.
To say the least, the view is not exactly what you were expecting. It looks just as if you are standing in a landscape on Earth which, you know, is very rare. Specifically, it looks like somewhere in the deserts of Southwestern America.
You start walking towards the nearest settlement, wondering what kind of strangeness you're in for. And indeed, you are in for some unearthly strangeness, but even after having experienced the talking suns of Koladria and the thought entities of Artrion, this seems like a surprise.
You find yourself looking directly at what seems to be the most perfectly stereotyped Western town ever. And not just any West. This looks as if the town of Tombstone, Arizona had moved itself to another planet. You don't yet see anything particularly suspicious, but that's only because you don't see anything at all. It's just buildings upon buildings, with no one outside. You are about to dismiss the place as a ghost town when you hear something.
It's piano music. And it's coming from your right. You move towards it, cautiously. And then, strangely not to your surprise, you see that it's coming from a saloon, complete with useless swinging wooden doors.
You consider. You could enter here and see what you could get out of these natives. Or you could leave the town and hope you run into a more culturally advanced civilization somewhere else. Either way, you start to finger the blaster placed in the holster on your side.

 

Do you go into the saloon?

 
 
 

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